I have a lot of concerns, I will list them here: Several things: firstly, figuring out why textures keep disappearing randomly on only some objects when I submit to the farm (gonna also add texture consistency as well, mainly the wood/stairs roughness and general shaders like that). Secondly, continuing to get lookdev consistency across my files. Thirdly, animation refinement/tweaks (not affecting the timing though). Fourthly, getting a lighting look that I like without it being super over exposed (I think I'm on the right track right now, but it's very difficult to tweak without having to re render everything; that continuous camera move is making things so hard!!!). Render times might become an issue when going through the denoising process; going to look into how to reduce GPU render times as well. Also getting the car to hit the paper weight again (not sure what happened here, but I am quite upset about it!) also some weird camera line ups; need t double check the accuracy of the camera/transforms between the second and third parts.
HOWEVER, I am very excited with the way this project is starting to shape up :)